Misc (Total7 articles)
Reviewing some denoising approaches (part 1)
Straight Skeleton and computing it with finite precision numbers (part 3)
Straight Skeleton and computing it with finite precision numbers (part 2)
Straight Skeleton and computing it with finite precision numbers
Spherical Harmonics and applications in real time graphics (part 3)
Spherical Harmonics and applications in real time graphics (part 2)
Spherical Harmonics and applications in real time graphics