XLE
v0.02.0
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This is the complete list of members for PlatformRig::OverlaySystemSwitch, including all inherited members.
AddSystem(uint32 activator, std::shared_ptr< IOverlaySystem > system) (defined in PlatformRig::OverlaySystemSwitch) | PlatformRig::OverlaySystemSwitch | |
GetInputListener() (defined in PlatformRig::OverlaySystemSwitch) | PlatformRig::OverlaySystemSwitch | virtual |
IInputListener typedef (defined in PlatformRig::IOverlaySystem) | PlatformRig::IOverlaySystem | |
OverlaySystemSwitch() (defined in PlatformRig::OverlaySystemSwitch) | PlatformRig::OverlaySystemSwitch | |
RenderToScene(RenderCore::IThreadContext *devContext, SceneEngine::LightingParserContext &parserContext) (defined in PlatformRig::OverlaySystemSwitch) | PlatformRig::OverlaySystemSwitch | virtual |
RenderWidgets(RenderCore::IThreadContext *device, const RenderCore::Techniques::ProjectionDesc &projectionDesc) (defined in PlatformRig::OverlaySystemSwitch) | PlatformRig::OverlaySystemSwitch | virtual |
SetActivationState(bool newState) (defined in PlatformRig::OverlaySystemSwitch) | PlatformRig::OverlaySystemSwitch | virtual |
~IOverlaySystem() (defined in PlatformRig::IOverlaySystem) | PlatformRig::IOverlaySystem | virtual |
~OverlaySystemSwitch() (defined in PlatformRig::OverlaySystemSwitch) | PlatformRig::OverlaySystemSwitch |