| ►NAssets | |
| ►NExceptions | Exceptions related to rendering |
| CAssetException | |
| CFormatError | |
| CInvalidAsset | |
| CPendingAsset | An asset is still being loaded |
| CUnsupportedFormat | |
| ►NIntermediateAssets | |
| CCompilerSet | |
| CIAssetCompiler | |
| CStore | |
| ►CArchiveCache | |
| CBlockMetrics | |
| CComparePendingCommit | |
| CMetrics | |
| CPendingCommit | |
| CAssetChunkRequest | |
| CAssetChunkResult | |
| CAssetSetManager | |
| CAsyncLoadOperation | |
| CChunkFileAsset | Utility for building asset objects that load from chunk files (sometimes asychronously) |
| CCompileAndAsyncManager | |
| ►CCompilerHelper | Utilities helpful when implementing asset compilers |
| CCompileResult | |
| CConfigFileContainer | Container file with with one child that is initialized via InputStreamFormatter |
| CConfigFileListContainer | Loads a single configuration setting from a file with multiple settings |
| CDependencyValidation | Handles resource invalidation events |
| CDependentFileState | |
| CDirectorySearchRules | |
| CDivergentAsset | |
| ►CDivergentAssetBase | |
| CAssetIdentifier | |
| CDivergentTransaction | |
| CIAssetSet | |
| ►CInvalidAssetManager | Records a list of invalid assets |
| CAssetRef | |
| ►CIPollingAsyncProcess | |
| CResult | |
| CIThreadPump | |
| CITransaction | |
| CPendingCompileMarker | Records the state of a resource being compiled |
| CPendingOperationMarker | |
| CResolvedAssetFile | Container for a asset filename in string format |
| ►CServices | |
| CFlags | |
| CTransactionPtr | |
| CUndoQueue | |
| ►NBasicGUI | |
| ►NBufferUploads | Interface for uploading data to the GPU |
| ►NPlatformInterface | |
| CGPUEventStack | |
| ►CUnderlyingDeviceContext | |
| CMappedBuffer | |
| CMapType | |
| CAssemblyLineMetrics | |
| CAssemblyLineRetirement | |
| CBasicRawDataPacket | |
| CBatchedHeapMetrics | |
| ►CBatchedResources | |
| CResultFlags | |
| CBatchingSystemMetrics | |
| CBox2D | |
| ►CBufferDesc | Description of a buffer |
| CType | |
| CBufferMetrics | |
| CCommandList | |
| CCommandListMetrics | |
| ►CCommitStep | |
| CDeferredCopy | |
| CDeferredDefragCopy | |
| ►CDataPacket | |
| CMarker | |
| CEvent_ResourceReposition | |
| CIManager | Main interface for BufferUploads |
| CIResourcePool | |
| CLinearBufferDesc | |
| CManager | |
| CPartialResource | Specifies a limited part of a resource |
| CPoolMetrics | |
| CPoolSystemMetrics | |
| ►CReferenceCountingLayer | |
| CCompareStart | |
| CEntry | |
| CResourceLocator | |
| ►CResourceSource | |
| CCreationOptions | |
| ►CResourceConstruction | |
| CFlags | |
| ►CResourcesPool | |
| CCompareFirst | |
| CPoolOfLikeResources | |
| ►CTextureDesc | |
| CDimensionality | |
| CTexturePitches | |
| CTextureSamples | |
| CThreadContext | |
| ►NColladaConversion | |
| ►NDataFlow | |
| ►CAccessor | |
| CParam | |
| CInput | |
| CInputUnshared | |
| CSource | |
| CAnimation | |
| CAssetDesc | |
| CChannel | |
| CDocScopeId | |
| CDocumentScaffold | |
| ►CEffect | |
| CProfile | |
| CGeometryPrimitives | |
| CGuidReference | |
| CIDocScopeIdResolver | |
| CImage | |
| CInputsCollection | |
| CInstanceController | |
| ►CInstanceGeometry | |
| CMaterialBinding | |
| CMaterial | |
| CMeshGeometry | |
| CNode | |
| ►CParameterSet | |
| CBasicParameter | |
| CSamplerParameter | |
| CSurfaceParameter | |
| CSampler | |
| CSkinController | |
| CTechniqueValue | |
| CTransformation | |
| CTransformationSet | |
| CURIResolveContext | |
| CVisualScene | |
| ►NConsoleRig | |
| ►CAttachable | |
| CAttachRef | |
| CAttachableLibrary | |
| CConsole | |
| CConsoleVariable | |
| CCrossModule | |
| CGlobalServices | |
| CIProgress | |
| CIStep | |
| CLibVersionDesc | |
| CLogCallback | Base class from which custom log handles can be derived |
| CStartupConfig | |
| ►NControlsLibrary | |
| ►NMaterialEditor | |
| CHierchicalMaterialControl | |
| ►CMaterialControl | |
| CExtraControls | |
| CMaterialPreview | |
| ►CExportPreviewDialog | |
| CQueuedExport | |
| CFileCompare | |
| CInvalidAssetDialog | |
| CLayerControl | |
| CModifiedAssetsDialog | |
| ►CProgressDialog | |
| CProgressInterface | |
| ►NDiffMatchPatch | |
| CDiff | |
| Cdiff_match_patch | |
| CPatch | |
| ►NEntityInterface | |
| CEnvEntitiesManager | |
| CIdentifier | |
| CIEntityInterface | Defines rules for creation, deletion and update of entities |
| CPlacementEntities | |
| CPropertyInitializer | |
| ►CRetainedEntities | Stores entity data generically |
| CRegisteredObjectType | |
| CRetainedEntity | |
| CRetainedEntityInterface | Implements IEntityInterface for retained entities |
| ►CSwitch | Holds a collection of IObjectType interface, and selects the appropriate interface for a given object |
| CKnownType | |
| CTerrainEntities | |
| ►NExceptions | |
| CBasicLabel | |
| ►NGUILayer | |
| Cabstract | |
| CCFD3DIterativeSystem | |
| CCFDIterativeSystem | |
| CCFDPreviewSettings | |
| CCFDRefIterativeSystem | |
| CCloudsIterativeSystem | |
| CDelayedDeleteQueue | |
| CDivergentAssetList | |
| CEditorScene | |
| ►CEditorSceneManager | High level manager for level editor interface |
| Cabstract | |
| CExportResult | |
| CPlacementCellRef | |
| CEditorSceneRenderSettings | |
| CEngineControlPimpl | |
| CEngineDevice | CLI layer to represent a rendering device |
| ►CEntityLayer | |
| CPropertyInitializer | |
| CEnvironmentSettingsSet | |
| ►CErosionIterativeSystem | |
| CSettings | |
| CFileNameEditor | |
| CIGetAndSetProperties | |
| CIntersectionTestContextWrapper | |
| CIntersectionTestSceneWrapper | |
| CInvalidAssetList | |
| CIProgress | |
| CIStep | |
| CIterativeSystem | |
| CIWindowRig | |
| CLayerControl | |
| CLayerControlPimpl | |
| CMaterialVisLayer | |
| CMaterialVisSettings | |
| CModelVisSettings | |
| CNativeEngineDevice | |
| ►CObjectPlaceholders | |
| CAnnotation | |
| CObjectSet | |
| ►CPendingSaveList | |
| CEntry | |
| CPlacementManipulators | |
| ►CPlacementManipulatorsPimpl | |
| CRegisteredManipulator | |
| CPlacementsEditorWrapper | |
| CPropertyPair | |
| CRawMaterial | |
| CRenderStateSet | |
| Csealed | |
| CTechniqueContextWrapper | |
| ►CTerrainConfig | Layer over the native terrain config |
| CCoverageLayerDesc | |
| CTerrainManipulators | |
| ►CTerrainManipulatorsPimpl | |
| CRegisteredManipulator | |
| CTestControl | |
| CVisCameraSettings | |
| CVisMouseOver | |
| CWindowRig | |
| ►NIterativeSystemDebugger | |
| CBaseWindow | |
| CCFDSettingsSchemaLoader | |
| CErosion | |
| CErosionSettingsSchemaLoader | |
| CMainForm | |
| CRefCFD | |
| ►NModelViewer | |
| CMainForm | |
| CModalMaterialEditor | |
| ►NOverlays | |
| CColorGradingSettingsDisplay | |
| ►CModelBrowser | |
| CProcessInputResult | |
| COceanLightingSettingsDisplay | |
| COceanSettingsDisplay | |
| CShadowFrustumDebugger | |
| CSharedBrowser | |
| CTestMaterialSettings | |
| CTextureBrowser | |
| CToneMapSettingsDisplay | |
| CVolumetricFogSettings | |
| ►NPlatformRig | |
| ►NCamera | |
| CCameraInertia | |
| CCameraInputHandler | |
| CClientUnit | |
| CICameraAttach | |
| CUnitCamera | |
| ►CUnitCamManager | |
| COutputCamera | |
| ►NNetwork | |
| ►NConnectionServer | /// /// /// /// /// /// /// /// /// /// /// |
| CListener | |
| ►NContactPacket | |
| CMoveObserver | |
| CRequestSubscribe | |
| CSendMeshNodeId | |
| CStateBundleDestroy | |
| CStateBundleEvent | |
| CStateBundleUpdate | |
| CSubscriptionSuggestions | |
| CTestPacket | |
| ►NStatePropagation | |
| CIStatePacketBroadcaster | |
| ►CStateBundle | |
| CData | |
| CState | |
| CStateWorld | |
| CSubscriptionList | |
| CVisibilityObject | |
| ►NTwoWayConnectors | |
| CConnection | |
| CConnector | |
| CBasicPacket | |
| CContactSession | |
| CLocalMeshNode | |
| CMeshContact | |
| CMeshContactList | |
| ►NOverlays | |
| ►CBatchingDisplay | |
| CWarmSpan | |
| ►CBufferUploadDisplay | |
| CFrameRecord | |
| CGPUMetrics | |
| CConservativeRasterTest | |
| CConsoleDisplay | |
| CCPUProfileDisplay | |
| CDualContouringTest | |
| CDynamicImpostersDisplay | |
| CGPUProfileDisplay | |
| CGridIteratorDisplay | |
| CPlacementsDisplay | |
| CRectanglePackerTest | |
| CResourcePoolDisplay | |
| ►CAccumulatedAllocations | |
| CCurrentHeapMetrics | |
| CSnapshot | |
| CBasicSceneParser | Simple & partial implementation of the ISceneParser interface |
| CDebugScreensInputHandler | |
| ►CDefaultShadowFrustumSettings | |
| CFlags | |
| ►CEnvironmentSettings | Describes a lighting environment |
| CShadowProj | |
| ►CFrameRig | |
| CFrameResult | |
| CRenderResult | |
| CGlobalTechniqueContext | |
| CInputTranslator | |
| CIOverlaySystem | |
| CIWindowHandler | |
| CMainInputHandler | |
| COverlappedWindow | An independent window in OS presentation scheme |
| COverlaySystemSet | |
| COverlaySystemSwitch | |
| CResizePresentationChain | Resizes a presentation chain to match a window |
| ►NPreviewRender | |
| CManager | |
| CPreviewBuilder | |
| ►NRenderCore | Main interface for controlling rendering behaviour |
| ►NAssets | |
| ►NGeoProc | |
| CIVertexSourceData | |
| ►CMeshDatabase | A representation of a mesh used during geometry processing |
| CStream | |
| CNativeVBLayout | |
| CNativeVBSettings | |
| CAnimationImmutableData | |
| ►CAnimationSet | |
| CAnimation | |
| CAnimationDriver | |
| CConstantDriver | |
| COutputInterface | |
| CAnimationSetBinding | |
| CAnimationSetScaffold | Structural data for animation |
| CAnimationState | Represents the state of animation effects on an object |
| CBoundSkinnedGeometry | |
| CColladaCompiler | |
| CCompilationThread | Used by the compiler types to manage background operations |
| CDeferredShaderResource | Prepares a shader resource from a file source |
| CDelayedDrawCall | |
| CDelayedDrawCallSet | Holds a collection of draw calls that have been delayed for later rendering |
| CDrawCallDesc | |
| CEmbeddedSkeletonPose | |
| CGeoInputAssembly | |
| CIModelFormat | |
| CIndexData | |
| CITransformationMachineOptimizer | |
| CLocalCompiledShaderSource | |
| CMaterialImmutableData | |
| CMaterialScaffold | An asset containing compiled material settings |
| CMaterialScaffoldCompiler | |
| CMeshToModel | |
| ►CModelCache | |
| CConfig | |
| CModel | |
| CScaffolds | |
| ►CModelCommandStream | |
| CGeoCall | |
| CInputInterface | |
| ►CModelFormat_Plugins | |
| CPlugin | |
| CModelImmutableData | |
| ►CModelRenderer | Creates platform resources and renders a model |
| CDrawCallEvent | |
| ►CPimpl | |
| CDrawCallResources | |
| CMesh | |
| ►CPimplWithSkinning | |
| ►CSkinnedMesh | |
| CVertexStreams | |
| CSkinnedMeshAnimBinding | |
| CPreparedAnimation | |
| CModelRendererContext | |
| CModelScaffold | Structural data describing a model |
| CModelSupplementImmutableData | |
| CModelSupplementScaffold | Supplemental vertex data associated with a model |
| CNascentTransformationMachine | |
| CPendingGeoUpload | |
| CQueuedCompileOperation | |
| CRawAnimationCurve | |
| CRawGeometry | |
| CRawMaterial | Pre-resolved material settings |
| CResolvedMaterial | Final material settings |
| CServices | |
| ►CSharedStateSet | |
| CCaptureMarker | |
| CSkeletonBinding | |
| CSkeletonScaffold | Structural data for a skeleton |
| CSkinPrepareMachine | Bind together a model, animation set and skeleton for rendering |
| CSupplementGeo | |
| ►CTransformationMachine | |
| ►CInputInterface | |
| CParameter | |
| COutputInterface | |
| ►CTransformationParameterSet | |
| CType | |
| CVertexData | |
| CVertexElement | |
| ►NColladaConversion | |
| CBindingConfig | |
| CImportConfiguration | |
| ►CNascentAnimationSet | |
| CAnimationDriver | |
| CConstantDriver | |
| CNascentBoundSkinnedGeometry | |
| CNascentChunk | |
| CNascentGeometryObjects | |
| CNascentModel | |
| ►CNascentModelCommandStream | |
| CCameraInstance | |
| CGeometryInstance | |
| CSkinControllerInstance | |
| CNascentRawGeometry | |
| CNascentSkeleton | |
| CObjectGuid | |
| ►CReferencedGeometries | |
| CAttachedObject | |
| CReferencedMaterial | |
| CReferencedTexture | |
| ►CSkeletonRegistry | |
| CImportantNode | |
| CTableOfObjects | |
| ►CUnboundAnimation | |
| CCurve | |
| CUnboundMorphController | |
| ►CUnboundSkinController | |
| CBucket | |
| CUnboundSkinControllerAndAttachedSkeleton | |
| ►NExceptions | |
| CAllocationFailure | Failure creating object |
| CGenericFailure | Some unspecific failure during rendering |
| ►NMetal_DX11 | This is the implementation of RenderCore::Metal for DX11 platforms |
| ►NGPUProfiler | Low level GPU profiler implementation (for DirectX11) |
| CDebugAnnotation | Add a debugging animation |
| CProfilerDestroyer | |
| CArraySlice | |
| CBlendState | States used while drawing pixels to the render targets |
| CBoundClassInterfaces | |
| CBoundInputLayout | |
| CBoundUniforms | |
| CCommandList | |
| CComputeShader | |
| CConstantBuffer | |
| CConstantBufferLayout | |
| CConstantBufferLayoutElement | |
| CConstantBufferLayoutElementHash | |
| CCopyPartial_Dest | |
| CCopyPartial_Src | |
| CD3DTypeInfo | |
| CD3DTypeInfo< ID3D::Buffer > | |
| CD3DTypeInfo< ID3D::Texture1D > | |
| CD3DTypeInfo< ID3D::Texture2D > | |
| CD3DTypeInfo< ID3D::Texture3D > | |
| CDeepShaderProgram | A shader program with tessellation support |
| CDepthStencilState | States used reading and writing to the depth buffer |
| CDepthStencilView | |
| CDeviceContext | |
| CDomainShader | |
| ►CGeometryShader | |
| CStreamOutputInitializers | |
| CHullShader | |
| CIndexBuffer | |
| CInputElementDesc | |
| CMipSlice | |
| CObjectFactory | |
| CPixelCoord | |
| CPixelShader | |
| CRasterizerState | States used while rasterising triangles |
| CRenderTargetView | |
| CSamplerState | States for sampling from textures |
| CShaderProgram | A set of shaders for each stage of the shader pipeline |
| CShaderResourceView | |
| CStencilMode | |
| CTextureDesc | |
| CUniformsStream | |
| ►CUnorderedAccessView | |
| CFlags | |
| CVertexBuffer | |
| CVertexShader | |
| CViewportDesc | Utility for querying low level viewport |
| ►NTechniques | |
| CCameraDesc | |
| ►CCommonResourceBox | |
| CDesc | |
| CCompiledRenderStateSet | |
| CGlobalTransformConstants | |
| CIStateSetResolver | |
| CLocalTransformConstants | |
| ►CParsingContext | Manages critical shader state |
| CStringHelpers | |
| ►CPredefinedCBLayout | |
| CElement | |
| CProjectionDesc | |
| ►CRenderStateSet | Render state settings |
| CFlag | |
| CResolvedShader | |
| CRSDepthBias | |
| ►CShaderParameters | |
| CSource | |
| CShaderType | |
| CTechnique | |
| CTechniqueContext | |
| CTechniqueInterface | |
| CTechniqueMaterial | |
| CCompiledShaderByteCode | Represents a chunk of compiled shader code |
| CDevice | |
| CDeviceDX11 | |
| CIDevice | Represents a hardware device capable of rendering |
| CIDeviceDX11 | IDevice extension for DX11 |
| CIPresentationChain | Represents a set of back buffer for rendering to a window |
| CIThreadContext | Represents the context state of a particular thread while rendering |
| CIThreadContextDX11 | IThreadContext extension for DX11 |
| CPresentationChain | |
| ►CResourceList | Used by the Metal interface to set many objects at once |
| CUtility< 0, WriteTo, Tuple > | |
| CResourceList< Type, 0 > | |
| ►CShaderService | |
| CILowLevelCompiler | |
| CIPendingMarker | |
| CIShaderSource | |
| CResId | |
| CShaderHeader | |
| CSharedPkt | A reference counted packet for small allocations |
| CThreadContext | |
| CThreadContextDX11 | |
| CThreadContextStateDesc | |
| CViewportContext | |
| ►NRenderOverlays | |
| ►NDebuggingDisplay | |
| CButtonStyle | |
| ►CDebugScreensSystem | |
| CWidgetAndName | |
| CIInputListener | |
| ►CInputSnapshot | |
| CActiveButton | |
| ►CInteractables | |
| CWidget | |
| CInterfaceState | |
| CIWidget | |
| CLayout | |
| CRect | |
| ►CScrollBar | |
| ►CCoordinates | |
| CFlags | |
| CTableElement | |
| CColor4 | |
| CColorB | |
| CDrawTextOptions | |
| CFont | |
| CFontChar | |
| CFontDef | |
| CFontTexture2D | |
| ►CFT_FontTextureMgr | |
| CFontCharTable | |
| CFontFace | |
| CFTFont | |
| CFTFontGroup | |
| CFTFontNameInfo | |
| CFTFontRange | |
| CImmediateOverlayContext | |
| CIOverlayContext | |
| ►COverlayState | |
| CDepthMode | |
| CQuad | |
| CTextStyle | |
| ►NSample | |
| CAnimationDecisionTree | Simple logic for character animation |
| CAnimationState | |
| CBasicSceneParser | |
| CCharacter | |
| CCharacterModel | |
| CCharactersScene | |
| CEnvironmentSceneParser | |
| CIScenePlugin | Plugin for scene features |
| ►CNetworkCharacter | |
| CStateBundleContents | |
| CNPCCharacter | |
| ►CPlayerCharacter | |
| CStateBundleContents | |
| CSampleInputHandler | |
| CScenePlugin_EnvironmentFeatures | |
| ►CSpline | |
| CDataPoint | |
| CTestPlatformSceneParser | |
| ►NSamples | |
| CMinimalAssetServices | Startup and manage a minimal set of asset services |
| ►NSceneEngine | World rendering technologies and lighting resolve |
| CAdvectionSettings | |
| ►CAmbientOcclusionResources | |
| CContextDeletor | |
| CDesc | |
| ►CAmbientResolveShaders | |
| CDesc | |
| CAtmosphereBlurSettings | |
| CAttachedSceneMarker | |
| CCB_ArbitraryShadowProjection | |
| CCB_OrthoShadowProjection | |
| CCB_ShadowResolveParameters | |
| ►CCloudsForm2D | |
| CSettings | |
| CColorGradingSettings | |
| CCoverageUberSurfaceInterface | |
| ►CDeepOceanSim | |
| CDesc | |
| CDeepOceanSimSettings | |
| CDiffusionHelper | |
| ►CDualContourMesh | |
| CQuad | |
| CVertex | |
| CDualContourRenderer | |
| ►CDuplicateDepthBuffer | |
| CDesc | |
| ►CDynamicImposters | Prepares imposter "sprites" for objects, and uses them as a stand-in |
| CConfig | |
| CMetrics | |
| CSpriteMetrics | |
| CEnforceIncompressibilityHelper | |
| ►CErosionSimulation | |
| CSettings | |
| ►CFluidSolver2D | |
| CSettings | |
| ►CFluidSolver3D | |
| CSettings | |
| CFormatStack | |
| ►CForwardTargetsBox | |
| CDesc | |
| CGenericUberSurfaceInterface | |
| CGestaltResource | A GPU resources with one or more "views" |
| CGlobalLightingDesc | |
| CGradientFlagsSettings | |
| CHeightsUberSurfaceInterface | |
| CIIntersectionTester | Resolves ray and box intersections for tools |
| CILightingParserPlugin | Plug-in for the lighting parser |
| CIntersectionTestContext | Context for doing ray & box intersection test |
| ►CIntersectionTestScene | Resolves ray and box intersections for tools |
| CResult | |
| CType | |
| CISceneParser | |
| ►CISurfaceHeightsProvider | Interface to access surface height values for shader |
| CAddressing | |
| CITerrainFormat | Interface for reading and writing terrain data |
| CIVolumeDensityFunction | |
| CLightDesc | Defines a dynamic light |
| CLightingParserContext | |
| CLightingParserStandardPlugin | |
| ►CLightingResolveContext | The LightingResolveContext is used by lighting operations during the gbuffer resolve step |
| CPass | |
| ►CLightingResolveShaders | |
| CCB | |
| CDesc | |
| CLightShader | |
| CLightShaderType | |
| CSR | |
| ►CLightingResolveTextureBox | |
| CDesc | |
| CLuminanceResult | |
| ►CMainTargetsBox | |
| CDesc | |
| CMaterialOverride | |
| ►CMetricsBox | |
| CDesc | |
| ►CModelIntersectionStateContext | |
| CResultEntry | |
| ►CMultiProjection | Represents a set of shared projections |
| CFullSubProjection | |
| CMode | |
| COrthoSubProjection | |
| COceanLightingSettings | |
| ►CPerlinNoiseResources | |
| CDesc | |
| ►CPlacementsEditor | |
| CITransaction | |
| CObjIntersectionDef | |
| CObjTransDef | |
| CTransactionFlags | |
| ►CPlacementsManager | Manages stream and organization of object placements |
| CObjectBoundingBoxes | |
| ►CPlacementsQuadTree | Quad tree arrangement for static placements |
| CMetrics | |
| CPlacementsQuadTreeDebugger | |
| CPreparedDMShadowFrustum | Prepared "Depth Map" shadow frustum |
| CPreparedRTShadowFrustum | Prepared "Ray Traced" shadow frustum |
| CPreparedShadowFrustum | Contains the result of a shadow prepare operation |
| CPrimedCell | |
| ►CProtectState | Low-level save and restore of state information |
| CStates | |
| ►CReferenceFluidSolver2D | |
| CSettings | |
| ►CRefractionsBuffer | |
| CDesc | |
| CRenderingQualitySettings | |
| ►CSavedTargets | |
| CResetMarker | |
| ►CSceneParseSettings | |
| CToggles | |
| CShadowProjectionDesc | Defines the projected shadows for a single light |
| ►CShadowResourcesBox | |
| CDesc | |
| ►CShadowTargetsBox | |
| CDesc | |
| ►CShadowWriteResources | |
| CDesc | |
| ►CShallowSurface | |
| CConfig | |
| CLightingConfig | |
| CShallowSurfaceManager | |
| ►CShallowWaterSim | |
| CBorderMode | |
| CDesc | |
| CSimSettings | |
| CSimulationContext | |
| CShortCircuitUpdate | |
| ►CSimplePatchBox | |
| CDesc | |
| CSkyTextureParts | |
| CStochasticTransparencyOp | |
| ►CTerrainCachedData | Loads cached data prepared in a pre-processing step |
| CCell | |
| ►CTerrainCell | |
| CNode | |
| CNodeField | |
| ►CTerrainCellId | |
| CUberSurfaceAddress | |
| CTerrainCellRenderer | |
| CTerrainCellTexture | |
| ►CTerrainCollapseContext | |
| CNeighbours | |
| CNode | |
| CNodeID | |
| ►CTerrainConfig | Configuration settings for terrain input assets |
| CCoverageLayer | |
| CTerrainCoordinateSystem | Describes the position and size of terrain in world coordinates |
| CTerrainFormat | Native XLE file format for terrain |
| ►CTerrainManager | Top-level manager for terrain assets |
| CIntersectionResult | |
| ►CTerrainMaterialConfig | |
| CGradFlagMaterial | |
| CProcTextureSetting | |
| ►CStrataMaterial | |
| CStrata | |
| CTerrainMaterialTextures | |
| ►CTerrainRendererConfig | |
| CLayer | |
| ►CTerrainRenderingContext | |
| ►CQueuedNode | |
| CFlags | |
| CTerrainUberHeader | |
| CTerrainUberSurface | Represents a single "uber" field of terrain data |
| CTerrainUberSurfaceGeneric | |
| CTextureTile | |
| CTextureTileSet | A set of "texture tiles", all of which are the same size |
| ►CToneMapSettings | |
| CFlags | |
| ►CTransparencyTargetsBox | |
| CDesc | |
| ►CVegetationSpawnConfig | |
| CBucket | |
| CMaterial | |
| CObjectType | |
| CVegetationSpawnManager | |
| ►CVolumetricFogConfig | |
| CFogVolume | |
| CRenderer | |
| CVolumetricFogManager | |
| CVolumetricFogMaterial | |
| ►CWaterNoiseTexture | |
| CDesc | |
| ►CWorldPlacementsConfig | |
| CCell | |
| ►NSerialization | |
| ►NChunkFile | |
| CChunkFileHeader | |
| CChunkHeader | |
| ►CNascentBlockSerializer | |
| CInternalPointer | |
| CSpecialBuffer | |
| ►NShaderDiagram | |
| CDocument | |
| ►NShaderFragmentArchive | |
| CArchive | |
| ►CFunction | |
| CParameter | |
| CParameter | |
| CParameterStruct | |
| CShaderFragment | |
| ►NShaderPatcher | |
| ►CNode | |
| CType | |
| CNodeConnection | |
| CNodeConstantConnection | |
| CNodeGraph | |
| CType | |
| ►NShaderPatcherLayer | |
| CNode | |
| CNodeConnection | |
| CNodeConstantConnection | |
| CNodeGraph | |
| ►CTypeRules | |
| CTypeBreakdown | |
| CVisualNode | |
| ►NShaderSourceParser | |
| ►NExceptions | |
| CCompileError | |
| CParseError | |
| ►CFunctionSignature | |
| CParameter | |
| ►CParameterSignature | |
| CSource | |
| ►CParameterStructSignature | |
| CParameter | |
| CShaderFragmentSignature | |
| ►Nstd | |
| C_Never_true | |
| C_Unique_if | |
| C_Unique_if< T[]> | |
| C_Unique_if< T[N]> | |
| ►NTextureTransform | |
| CTextureResult | |
| ►NToolsRig | |
| CAngleBasedShadowsOperator | |
| ►CAoGen | Generates pre-calculated AO information for a model |
| CDesc | |
| CAOOperator | Generates ambient occlusion for terrain |
| CAOSupplementCompiler | Compiler type for generating per-vertex AO supplement |
| CBinaryHighlight | Utility class for rendering a highlight around some geometry |
| CChangeEvent | |
| CCommonManipulator | |
| CHighlightByStencilSettings | |
| ►CIManipulator | |
| CBoolParameter | |
| CParameter | |
| ►CIMaterialBinder | Binds material settings to the device |
| CSystemConstants | |
| ►CIPlacementManipulatorSettings | |
| CMode | |
| CITerrainOp | Terrain operation that executes on heights |
| CManipulatorsDisplay | |
| CManipulatorsInterface | |
| CManipulatorStack | |
| CMaterialBinder | |
| CMaterialVisLayer | Renders a visualisation of a material |
| CMaterialVisObject | |
| ►CMaterialVisSettings | |
| CGeometryType | |
| CLightingType | |
| CModelVisLayer | |
| CModelVisSettings | Settings related to the visualisation of a model |
| CMouseOverTrackingOverlay | |
| CPlacementsManipulatorsManager | Basic tools for placing and arranging objects |
| CRectangleManipulator | |
| CTerrainImportOp | |
| CTerrainManipulatorBase | |
| CTerrainOpConfig | |
| CVisCameraSettings | |
| CVisEnvSettings | |
| CVisMouseOver | |
| CVisSceneParser | |
| CVisualisationOverlay | |
| ►NUtility | Utilities and reusable classes |
| ►NExceptions | |
| CIOException | |
| ►NImpliedTyping | |
| CTypeDesc | |
| ►NLockFree | |
| CFixedSizeQueue | |
| CFixedSizeQueue_Waitable | |
| ►NThreading | |
| CThread | |
| CAlignedDeletor | |
| CAutoCleanup | |
| ►CBasicFile | |
| CShareMode | |
| CBitHeap | |
| ►CBlockSerializerAllocator | And STL allocator that will suppress deallocation when memory comes from a part of a larger heap block |
| Crebind | |
| CBlockSerializerDeleter | |
| CBlockSerializerDeleter< Type[]> | |
| CByteCount | |
| ►CClassAccessors | Get and set properties associated with a native C++ class |
| CChildList | |
| CProperty | |
| CCompareFirst | |
| CCompareSecond | |
| CCompletionThreadPool | |
| ►CConstHash64 | Generate a hash value at compile time |
| CCalc | |
| CCPUProfileEvent | Begin and end a profiler event |
| CCPUProfileEvent_Conditional | |
| CData | |
| CDefragStep | |
| CDocAttributeHelper | |
| CDocElementHelper | |
| ►CDocument | |
| CAttributeDesc | |
| CElementDesc | |
| CDynamicArray | Wrapper for std::unique_ptr<Type[]> |
| CFilenameRules | |
| CFileNameSplitter | Split a filename into its component parts |
| CFormatException | |
| CFunctionTraits | |
| CFunctionTraits< nullptr_t > | |
| CFunctionTraits< ReturnType(*)(Args...)> | |
| CFunctionTraits< ReturnType(ClassType::*)(Args...) > | |
| CFunctionTraits< ReturnType(ClassType::*)(Args...) const > | |
| CHasType | |
| CHasType< T, std::tuple< T, Ts... > > | |
| CHasType< T, std::tuple< U, Ts... > > | |
| CHasType< T, std::tuple<> > | |
| ►CHierarchicalCPUProfiler | Hierarchical CPU call Profiler |
| CResolvedEvent | |
| CInputStream | |
| CInputStreamFormatter | |
| Cintrusive_ptr | Standard intrusive pointer object |
| CIteratorRange | |
| CLRUCache | |
| CLRUQueue | |
| CMarkerHeap | |
| CMemoryInputStream | |
| ►CMemoryMappedFile | |
| CAccess | |
| CMemoryMappedInputStream | |
| ►CMiniHeap | A simple but efficient mini heap implement |
| CAllocation | |
| CMovePTRHelper | |
| Cnoncopyable | |
| COnChangeCallback | |
| COutputStream | |
| COutputStreamFormatter | |
| ►CParameterBox | |
| CIterator | |
| CParameterName | |
| CPODAlignedDeletor | |
| CRefCountedObject | |
| CSpanningHeap | |
| CSplitPath | Split a path into its component directories |
| CStreamBuf | |
| CStreamLocation | |
| CStringMeld | Dynamic string formatting utility |
| CStringSection | Pointers to the start and end of a string |
| CTextStreamMarker | |
| ►CVariantFunctions | A collection of functions with varying signatures |
| CDuplicateFunction | |
| CNoFunction | |
| CSignatureMismatch | |
| CStoredFunction | |
| ►CXmlInputStreamFormatter | Deserializes element and attribute data from xml |
| CScope | |
| ►NXLEMath | |
| ►NPoissonSolverInternal | |
| CAMat | |
| CSparseBandedMatrix | |
| CArbitraryRotation | |
| CArbitraryScale | |
| CEigen | |
| CLookAt | |
| ►CPoissonSolver | Solves "Poisson equations", such as the heat equation |
| CFlags | |
| CRectanglePacker | Sequentially pack rectangles within a fixed area |
| CRectanglePacker_MaxRects | |
| CRotationX | |
| CRotationY | |
| CRotationZ | |
| CScalarField1D | |
| CScalarField2D | |
| CScalarField3D | |
| CScaleRotationTranslation | |
| CScaleTranslation | |
| CSkew | |
| CUniformScale | |
| CVectorField2DSeparate | A 2D field of 2D vectors |
| CVectorField3DSeparate | |
| Candroid_app | |
| Candroid_poll_source | |
| Cconstant_expression | Wraps a compile condition for a if() statement |
| Cconstant_expression< false > | |