XLE  v0.02.0
Public Member Functions | Public Attributes | List of all members
ColladaConversion::DocumentScaffold Class Reference
Inheritance diagram for ColladaConversion::DocumentScaffold:
Inheritance graph
[legend]

Public Member Functions

void Parse (Formatter &formatter)
 
void Parse_LibraryEffects (Formatter &formatter)
 
void Parse_LibraryGeometries (Formatter &formatter)
 
void Parse_LibraryVisualScenes (Formatter &formatter)
 
void Parse_LibraryControllers (Formatter &formatter)
 
void Parse_LibraryMaterials (Formatter &formatter)
 
void Parse_LibraryImages (Formatter &formatter)
 
void Parse_LibraryAnimations (Formatter &formatter)
 
void Parse_Scene (Formatter &formatter)
 
void Add (DataFlow::Source &&element)
 
void Add (InputsCollection &&vertexInputs)
 
void Add (Sampler &&sampler)
 
const DataFlow::SourceFindSource (uint64 guid) const
 
const InputsCollectionFindVertexInputs (uint64 guid) const
 
const MeshGeometryFindMeshGeometry (uint64 guid) const
 
const MaterialFindMaterial (uint64 guid) const
 
const VisualSceneFindVisualScene (uint64 guid) const
 
const ImageFindImage (uint64 guid) const
 
const SkinControllerFindSkinController (uint64 guid) const
 
Node FindNode (uint64 guid) const
 
const SamplerFindSampler (uint64 guid) const
 
Section GetMainVisualScene () const
 
const AssetDescGetAssetDesc () const
 

Public Attributes

AssetDesc _rootAsset
 
std::vector< Effect_effects
 
std::vector< MeshGeometry_geometries
 
std::vector< VisualScene_visualScenes
 
std::vector< SkinController_skinControllers
 
std::vector< Material_materials
 
std::vector< Image_images
 
std::vector< Animation_animations
 
Section _visualScene
 
Section _physicsScene
 
Section _kinematicsScene
 
std::vector< std::pair< uint64, DataFlow::Source > > _sources
 
std::vector< std::pair< uint64, InputsCollection > > _vertexInputs
 
std::vector< std::pair< uint64, Sampler > > _samplers
 

The documentation for this class was generated from the following files: