XLE  v0.02.0
Namespace List
Here is a list of all documented namespaces with brief descriptions:
[detail level 123]
 NAssets
 NExceptionsExceptions related to rendering
 NBasicGUI
 NAutoFiles
 NBufferUploadsInterface for uploading data to the GPU
 NAllocationRulesContainer for AllocationRules::Enum
 NBindFlagContainer for BindFlag::Enum
 NCPUAccessContainer for CPUAccess::Enum
 NGPUAccessContainer for GPUAccess::Enum
 NControlsLibrary
 NMaterialEditor
 NProperties
 NDiffMatchPatch
 NIterativeSystemDebugger
 NProperties
 NModelViewer
 NPlatformRig
 NNetwork
 NConnectionServer/// /// /// /// /// /// /// /// /// /// ///
 NRenderCoreMain interface for controlling rendering behaviour
 NAssets
 NModelConstructionInternal namespace with utilities for constructing models
 NMetalLow level interface for rendering
 NMetal_DX11This is the implementation of RenderCore::Metal for DX11 platforms
 NAddressModeContainer for AddressMode::Enum
 NBlendContainer for Blend::Enum
 NBlendOpContainer for BlendOp::Enum
 NCullModeContainer for CullMode::Enum
 NFillModeContainer for FillMode::Enum
 NFilterModeContainer for FilterMode::Enum
 NFormatComponentsContainer for FormatComponents::Enum
 NFormatComponentTypeContainer for FormatComponentType::Enum
 NFormatCompressionTypeContainer for FormatCompressionType::Enum
 NFormatPrefixContainer for FormatPrefix::Enum
 NGlobalInputLayoutsContains some common reusable vertex input layouts
 NGPUProfilerLow level GPU profiler implementation (for DirectX11)
 NInputClassificationContainer for InputClassification::Enum
 NNativeFormatContainer for NativeFormat::Enum
 NTopologyContainer for Topology::Enum
 NShaderStageContainer for ShaderStage::Enum
 NTechniques
 NTechniqueIndexTechnique type binding indicies
 NSample
 NAnimationTypeContainer for AnimationType::Enum
 NSceneEngineWorld rendering technologies and lighting resolve
 NUtilityUtilities and reusable classes
 NInterlocked