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Flags::BitField | _flags |
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Float3 | _bloomColor |
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float | _bloomBrightness |
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float | _bloomThreshold |
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float | _bloomRampingFactor |
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float | _bloomDesaturationFactor |
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float | _sceneKey |
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float | _luminanceMin |
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float | _luminanceMax |
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float | _whitepoint |
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float | _bloomBlurStdDev |
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The documentation for this class was generated from the following files:
- SceneEngine/Tonemap.h
- SceneEngine/Tonemap.cpp