XLE  v0.02.0
Classes | Public Member Functions | Public Attributes | Static Public Attributes | List of all members
SceneEngine::TerrainCollapseContext Class Reference

Classes

struct  Neighbours
 
class  Node
 
class  NodeID
 

Public Member Functions

void AddNode (const Node &node)
 
void AttemptLODPromote (unsigned startLod, TerrainRenderingContext &renderingContext)
 

Public Attributes

std::vector< Node_activeNodes [MaxLODLevels]
 
std::vector< Float4x4 > _cellToWorlds
 
std::vector< TerrainCellRenderer::CellRenderInfo * > _cells
 
std::vector< Float4x4 > _cellToProjection
 
std::vector< Float3 > _cellPositionMinusViewPosition
 
unsigned _startLod
 
float _screenSpaceEdgeThreshold
 

Static Public Attributes

static const unsigned MaxLODLevels = 6
 

The documentation for this class was generated from the following files: