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enum | Shape : uint8 {
Directional,
Sphere,
Tube,
Rectangle,
Disc
} |
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enum | Shadowing : uint8 {
NoShadows,
PerspectiveShadows,
OrthShadows,
OrthShadowsNearCascade,
OrthHybridShadows
} |
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using | ShaderProgram = RenderCore::Metal::ShaderProgram |
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using | BoundUniforms = RenderCore::Metal::BoundUniforms |
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const LightShader * | GetShader (const LightShaderType &type) |
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const ::Assets::DepValPtr & | GetDependencyValidation () const |
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| LightingResolveShaders (const Desc &desc) |
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The documentation for this class was generated from the following files: