|
| AmbientOcclusionResources (const Desc &desc) |
|
|
intrusive_ptr< ID3D::Resource > | _aoTexture |
|
RenderCore::Metal::RenderTargetView | _aoTarget |
|
RenderCore::Metal::ShaderResourceView | _aoSRV |
|
bool | _useNormals |
|
RenderCore::Metal::NativeFormat::Enum | _normalsResolveFormat |
|
intrusive_ptr< ID3D::Resource > | _resolvedNormals |
|
RenderCore::Metal::ShaderResourceView | _resolvedNormalsSRV |
|
std::unique_ptr< GFSDK_SSAO_Context_D3D11, ContextDeletor > | _aoContext |
|
The documentation for this class was generated from the following files: