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| SavedTargets (RenderCore::Metal::DeviceContext &context) |
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| SavedTargets (SavedTargets &&moveFrom) never_throws |
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SavedTargets & | operator= (SavedTargets &&moveFrom) never_throws |
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void | ResetToOldTargets (RenderCore::Metal::DeviceContext &context) |
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ID3D::DepthStencilView * | GetDepthStencilView () |
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ID3D::RenderTargetView ** | GetRenderTargets () |
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const RenderCore::Metal::ViewportDesc * | GetViewports () |
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void | SetDepthStencilView (ID3D::DepthStencilView *dsv) |
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ResetMarker | MakeResetMarker (RenderCore::Metal::DeviceContext &context) |
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static const unsigned | MaxSimultaneousRenderTargetCount = 8 |
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static const unsigned | MaxViewportAndScissorRectCount = 16 |
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The documentation for this class was generated from the following files: