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float | _rainQuantityPerFrame |
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float | _evaporationConstant |
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float | _pressureConstant |
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float | _kConstant |
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float | _erosionRate |
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float | _settlingRate |
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float | _maxSediment |
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float | _depthMax |
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float | _sedimentShiftScalar |
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float | _thermalSlopeAngle |
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float | _thermalErosionRate |
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The documentation for this struct was generated from the following files:
- SceneEngine/Erosion.h
- SceneEngine/Erosion.cpp