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SceneEngine
TerrainRenderingContext
QueuedNode
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SceneEngine::TerrainRenderingContext::QueuedNode Struct Reference
Classes
struct
Flags
Public Attributes
TerrainCellRenderer::CellRenderInfo *
_cell
unsigned
_fieldIndex
unsigned
_absNodeIndex
float
_priority
Float4x4
_cellToWorld
int8
_neighbourLODDiff
[4]
Flags::BitField
_flags
The documentation for this struct was generated from the following file:
SceneEngine/
TerrainRender.h
Generated on Fri Dec 4 2015 16:41:29 for XLE by
1.8.10