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property Dictionary< String^, Object^> | PreviewMaterialState |
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property Dictionary<String^, Object^> ShaderDiagram::Document::PreviewMaterialState |
Initial value:{
Dictionary<String^, Object^>^ get() { return _previewMaterialState; }
}
property Float3 NegativeLightDirection
{
Float3 get() { return *_negativeLightDirection; }
void set(Float3 newValue) { *_negativeLightDirection = newValue; }
}
Document()
The documentation for this class was generated from the following files: