XLE
v0.02.0
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Resolves ray and box intersections for tools More...
#include <IntersectionTest.h>
Public Types | |
using | Result = IntersectionTestScene::Result |
Public Member Functions | |
virtual Result | FirstRayIntersection (const IntersectionTestContext &context, std::pair< Float3, Float3 > worldSpaceRay) const =0 |
virtual void | FrustumIntersection (std::vector< Result > &results, const IntersectionTestContext &context, const Float4x4 &worldToProjection) const =0 |
Resolves ray and box intersections for tools
Interface class for extending IntersectionTestScene to support intersections against other types of objects.