|
XLE
v0.02.0
|

Classes | |
| struct | StateBundleContents |
Public Member Functions | |
| bool | OnInputEvent (const RenderOverlays::DebuggingDisplay::InputSnapshot &evnt) |
| void | Update (float deltaTime) |
| PlayerCharacter (const CharacterModel &model, std::shared_ptr< AnimationDecisionTree > animDecisionTree) | |
Public Member Functions inherited from Sample::Character | |
| const Float4x4 & | GetLocalToWorld () const |
| void | SetLocalToWorld (const Float4x4 &newTransform) |
| Character (const CharacterModel &model) | |
Protected Attributes | |
| RenderOverlays::DebuggingDisplay::InputSnapshot | _accumulatedState |
| RenderOverlays::DebuggingDisplay::InputSnapshot | _prevAccumulatedState |
| std::shared_ptr< AnimationDecisionTree > | _animDecisionTree |
Additional Inherited Members | |
Public Attributes inherited from Sample::Character | |
| const CharacterModel * | _model |
| AnimationState | _animState |
| Float4x4 | _localToWorld |
1.8.10