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SceneEngine
LightingResolveContext
Pass
Public Types
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SceneEngine::LightingResolveContext::Pass Struct Reference
Public Types
enum
Enum
{
PerSample
,
PerPixel
,
Prepare
}
The documentation for this struct was generated from the following file:
SceneEngine/
LightingParser.h
Generated on Fri Dec 4 2015 16:41:29 for XLE by
1.8.10