XLE
v0.02.0
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Public Member Functions | |
bool | OnInputEvent (const RenderOverlays::DebuggingDisplay::InputSnapshot &evnt) |
void | Commit (float dt) |
CameraInputHandler (std::shared_ptr< RenderCore::Techniques::CameraDesc > camera, std::shared_ptr< ICameraAttach > playerCharacter, float charactersScale) | |
Protected Attributes | |
std::shared_ptr< RenderCore::Techniques::CameraDesc > | _camera |
std::shared_ptr< ICameraAttach > | _playerCharacter |
std::unique_ptr< UnitCamManager > | _unitCamera |
Float3 | _orbitFocus |
RenderOverlays::DebuggingDisplay::InputSnapshot | _accumulatedState |
RenderOverlays::DebuggingDisplay::InputSnapshot | _prevAccumulatedState |