|
XLE
v0.02.0
|

Public Member Functions | |
| bool | OnInputEvent (const RenderOverlays::DebuggingDisplay::InputSnapshot &evnt) |
| void | Commit (float dt) |
| CameraInputHandler (std::shared_ptr< RenderCore::Techniques::CameraDesc > camera, std::shared_ptr< ICameraAttach > playerCharacter, float charactersScale) | |
Protected Attributes | |
| std::shared_ptr< RenderCore::Techniques::CameraDesc > | _camera |
| std::shared_ptr< ICameraAttach > | _playerCharacter |
| std::unique_ptr< UnitCamManager > | _unitCamera |
| Float3 | _orbitFocus |
| RenderOverlays::DebuggingDisplay::InputSnapshot | _accumulatedState |
| RenderOverlays::DebuggingDisplay::InputSnapshot | _prevAccumulatedState |
1.8.10