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typedef RenderCore::Metal::RenderTargetView | RTV |
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typedef RenderCore::Metal::DepthStencilView | DSV |
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typedef RenderCore::Metal::ShaderResourceView | SRV |
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| MainTargetsBox (const Desc &desc) |
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Desc | _desc |
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ResourcePtr | _gbufferTextures [s_gbufferTextureCount] |
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ResourcePtr | _msaaDepthBufferTexture |
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ResourcePtr | _secondaryDepthBufferTexture |
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RTV | _gbufferRTVs [s_gbufferTextureCount] |
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DSV | _msaaDepthBuffer |
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DSV | _secondaryDepthBuffer |
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SRV | _gbufferRTVsSRV [s_gbufferTextureCount] |
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SRV | _msaaDepthBufferSRV |
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SRV | _secondaryDepthBufferSRV |
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static const unsigned | s_gbufferTextureCount = 3 |
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The documentation for this class was generated from the following files: