XLE  v0.02.0
RenderOverlays::DebuggingDisplay::InputSnapshot Member List

This is the complete list of members for RenderOverlays::DebuggingDisplay::InputSnapshot, including all inherited members.

_activeButtons (defined in RenderOverlays::DebuggingDisplay::InputSnapshot)RenderOverlays::DebuggingDisplay::InputSnapshot
_mouseButtonsDblClk (defined in RenderOverlays::DebuggingDisplay::InputSnapshot)RenderOverlays::DebuggingDisplay::InputSnapshot
_mouseButtonsDown (defined in RenderOverlays::DebuggingDisplay::InputSnapshot)RenderOverlays::DebuggingDisplay::InputSnapshot
_mouseButtonsTransition (defined in RenderOverlays::DebuggingDisplay::InputSnapshot)RenderOverlays::DebuggingDisplay::InputSnapshot
_mouseDelta (defined in RenderOverlays::DebuggingDisplay::InputSnapshot)RenderOverlays::DebuggingDisplay::InputSnapshot
_mousePosition (defined in RenderOverlays::DebuggingDisplay::InputSnapshot)RenderOverlays::DebuggingDisplay::InputSnapshot
_pressedChar (defined in RenderOverlays::DebuggingDisplay::InputSnapshot)RenderOverlays::DebuggingDisplay::InputSnapshot
_wheelDelta (defined in RenderOverlays::DebuggingDisplay::InputSnapshot)RenderOverlays::DebuggingDisplay::InputSnapshot
Accumulate(const InputSnapshot &newEvnts, const InputSnapshot &lastFrameState) (defined in RenderOverlays::DebuggingDisplay::InputSnapshot)RenderOverlays::DebuggingDisplay::InputSnapshot
InputSnapshot() (defined in RenderOverlays::DebuggingDisplay::InputSnapshot)RenderOverlays::DebuggingDisplay::InputSnapshotinline
InputSnapshot(unsigned buttonsDown, unsigned buttonsTransition, signed wheelDelta, Coord2 mousePosition, Coord2 mouseDelta, Utility::ucs2 pressedChar=0) (defined in RenderOverlays::DebuggingDisplay::InputSnapshot)RenderOverlays::DebuggingDisplay::InputSnapshotinline
IsDblClk_LButton() const (defined in RenderOverlays::DebuggingDisplay::InputSnapshot)RenderOverlays::DebuggingDisplay::InputSnapshotinline
IsDblClk_MButton() const (defined in RenderOverlays::DebuggingDisplay::InputSnapshot)RenderOverlays::DebuggingDisplay::InputSnapshotinline
IsDblClk_RButton() const (defined in RenderOverlays::DebuggingDisplay::InputSnapshot)RenderOverlays::DebuggingDisplay::InputSnapshotinline
IsHeld(KeyId key, Iterator begin, Iterator end) (defined in RenderOverlays::DebuggingDisplay::InputSnapshot)RenderOverlays::DebuggingDisplay::InputSnapshotstatic
IsHeld(KeyId key) const (defined in RenderOverlays::DebuggingDisplay::InputSnapshot)RenderOverlays::DebuggingDisplay::InputSnapshotinline
IsHeld_LButton() const (defined in RenderOverlays::DebuggingDisplay::InputSnapshot)RenderOverlays::DebuggingDisplay::InputSnapshotinline
IsHeld_MButton() const (defined in RenderOverlays::DebuggingDisplay::InputSnapshot)RenderOverlays::DebuggingDisplay::InputSnapshotinline
IsHeld_RButton() const (defined in RenderOverlays::DebuggingDisplay::InputSnapshot)RenderOverlays::DebuggingDisplay::InputSnapshotinline
IsPress(KeyId key, Iterator begin, Iterator end) (defined in RenderOverlays::DebuggingDisplay::InputSnapshot)RenderOverlays::DebuggingDisplay::InputSnapshotstatic
IsPress(KeyId key) const (defined in RenderOverlays::DebuggingDisplay::InputSnapshot)RenderOverlays::DebuggingDisplay::InputSnapshotinline
IsPress_LButton() const (defined in RenderOverlays::DebuggingDisplay::InputSnapshot)RenderOverlays::DebuggingDisplay::InputSnapshotinline
IsPress_MButton() const (defined in RenderOverlays::DebuggingDisplay::InputSnapshot)RenderOverlays::DebuggingDisplay::InputSnapshotinline
IsPress_RButton() const (defined in RenderOverlays::DebuggingDisplay::InputSnapshot)RenderOverlays::DebuggingDisplay::InputSnapshotinline
IsRelease(KeyId key, Iterator begin, Iterator end) (defined in RenderOverlays::DebuggingDisplay::InputSnapshot)RenderOverlays::DebuggingDisplay::InputSnapshotstatic
IsRelease(KeyId key) const (defined in RenderOverlays::DebuggingDisplay::InputSnapshot)RenderOverlays::DebuggingDisplay::InputSnapshotinline
IsRelease_LButton() const (defined in RenderOverlays::DebuggingDisplay::InputSnapshot)RenderOverlays::DebuggingDisplay::InputSnapshotinline
IsRelease_MButton() const (defined in RenderOverlays::DebuggingDisplay::InputSnapshot)RenderOverlays::DebuggingDisplay::InputSnapshotinline
IsRelease_RButton() const (defined in RenderOverlays::DebuggingDisplay::InputSnapshot)RenderOverlays::DebuggingDisplay::InputSnapshotinline
IsUp(KeyId key, Iterator begin, Iterator end) (defined in RenderOverlays::DebuggingDisplay::InputSnapshot)RenderOverlays::DebuggingDisplay::InputSnapshotstatic
IsUp(KeyId key) const (defined in RenderOverlays::DebuggingDisplay::InputSnapshot)RenderOverlays::DebuggingDisplay::InputSnapshotinline
IsUp_LButton() const (defined in RenderOverlays::DebuggingDisplay::InputSnapshot)RenderOverlays::DebuggingDisplay::InputSnapshotinline
IsUp_MButton() const (defined in RenderOverlays::DebuggingDisplay::InputSnapshot)RenderOverlays::DebuggingDisplay::InputSnapshotinline
IsUp_RButton() const (defined in RenderOverlays::DebuggingDisplay::InputSnapshot)RenderOverlays::DebuggingDisplay::InputSnapshotinline
Reset() (defined in RenderOverlays::DebuggingDisplay::InputSnapshot)RenderOverlays::DebuggingDisplay::InputSnapshot