XLE  v0.02.0
Sample::NetworkCharacter Member List

This is the complete list of members for Sample::NetworkCharacter, including all inherited members.

_animDecisionTree (defined in Sample::NetworkCharacter)Sample::NetworkCharacterprotected
_animState (defined in Sample::Character)Sample::Character
_currentValues (defined in Sample::NetworkCharacter)Sample::NetworkCharacterprotected
_fullOnDataPoints (defined in Sample::NetworkCharacter)Sample::NetworkCharacterprotected
_localToWorld (defined in Sample::Character)Sample::Character
_model (defined in Sample::Character)Sample::Character
_queuedEvent (defined in Sample::NetworkCharacter)Sample::NetworkCharacterprotected
_translationSpline (defined in Sample::NetworkCharacter)Sample::NetworkCharacterprotected
_yawSpline (defined in Sample::NetworkCharacter)Sample::NetworkCharacterprotected
Character(const CharacterModel &model) (defined in Sample::Character)Sample::Character
GetLocalToWorld() const (defined in Sample::Character)Sample::Characterinlinevirtual
HandleEvent(const char eventString[]) (defined in Sample::NetworkCharacter)Sample::NetworkCharacter
IsAttached(Network::StateBundleId bundleId) (defined in Sample::NetworkCharacter)Sample::NetworkCharacter
NetworkCharacter(const CharacterModel &model, std::shared_ptr< AnimationDecisionTree > animDecisionTree) (defined in Sample::NetworkCharacter)Sample::NetworkCharacter
SetLocalToWorld(const Float4x4 &newTransform) (defined in Sample::Character)Sample::Characterinlinevirtual
Update(float deltaTime) (defined in Sample::NetworkCharacter)Sample::NetworkCharacter