XLE  v0.02.0
SceneEngine::AmbientResolveShaders::Desc Member List

This is the complete list of members for SceneEngine::AmbientResolveShaders::Desc, including all inherited members.

_flipDirection (defined in SceneEngine::AmbientResolveShaders::Desc)SceneEngine::AmbientResolveShaders::Desc
_gbufferType (defined in SceneEngine::AmbientResolveShaders::Desc)SceneEngine::AmbientResolveShaders::Desc
_hasAO (defined in SceneEngine::AmbientResolveShaders::Desc)SceneEngine::AmbientResolveShaders::Desc
_hasIBL (defined in SceneEngine::AmbientResolveShaders::Desc)SceneEngine::AmbientResolveShaders::Desc
_hasSRR (defined in SceneEngine::AmbientResolveShaders::Desc)SceneEngine::AmbientResolveShaders::Desc
_hasTiledLighting (defined in SceneEngine::AmbientResolveShaders::Desc)SceneEngine::AmbientResolveShaders::Desc
_msaaSampleCount (defined in SceneEngine::AmbientResolveShaders::Desc)SceneEngine::AmbientResolveShaders::Desc
_msaaSamplers (defined in SceneEngine::AmbientResolveShaders::Desc)SceneEngine::AmbientResolveShaders::Desc
_rangeFog (defined in SceneEngine::AmbientResolveShaders::Desc)SceneEngine::AmbientResolveShaders::Desc
_skyProjectionType (defined in SceneEngine::AmbientResolveShaders::Desc)SceneEngine::AmbientResolveShaders::Desc
Desc(unsigned gbufferType, unsigned msaaSampleCount, bool msaaSamplers, bool flipDirection, bool hasAO, bool hasTiledLighting, bool hasSSR, unsigned skyProjectionType, bool hasIBL, bool rangeFog) (defined in SceneEngine::AmbientResolveShaders::Desc)SceneEngine::AmbientResolveShaders::Descinline