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XLE
v0.02.0
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This is the complete list of members for SceneEngine::TerrainCellRenderer, including all inherited members.
| CompletePendingUploads() (defined in SceneEngine::TerrainCellRenderer) | SceneEngine::TerrainCellRenderer | |
| CullNodes(RenderCore::Metal::DeviceContext *context, LightingParserContext &parserContext, TerrainRenderingContext &terrainContext, TerrainCollapseContext &collapseContext, const TerrainCellId &cell) (defined in SceneEngine::TerrainCellRenderer) | SceneEngine::TerrainCellRenderer | |
| GetConfig() const (defined in SceneEngine::TerrainCellRenderer) | SceneEngine::TerrainCellRenderer | inline |
| GetCoverageFmts() const (defined in SceneEngine::TerrainCellRenderer) | SceneEngine::TerrainCellRenderer | inline |
| GetCoverageIds() const (defined in SceneEngine::TerrainCellRenderer) | SceneEngine::TerrainCellRenderer | inline |
| GetCoverageLayersCount() const (defined in SceneEngine::TerrainCellRenderer) | SceneEngine::TerrainCellRenderer | inline |
| GetHeightsElementSize() const (defined in SceneEngine::TerrainCellRenderer) | SceneEngine::TerrainCellRenderer | inline |
| IsShortCircuitAllowed() const (defined in SceneEngine::TerrainCellRenderer) | SceneEngine::TerrainCellRenderer | inline |
| QueueUploads(TerrainRenderingContext &terrainContext) (defined in SceneEngine::TerrainCellRenderer) | SceneEngine::TerrainCellRenderer | |
| Render(RenderCore::Metal::DeviceContext *context, LightingParserContext &parserContext, TerrainRenderingContext &terrainContext) (defined in SceneEngine::TerrainCellRenderer) | SceneEngine::TerrainCellRenderer | |
| ShortCircuit(uint64 cellHash, TerrainCoverageId layerId, UInt2 cellOrigin, UInt2 cellMax, const ShortCircuitUpdate &upd) (defined in SceneEngine::TerrainCellRenderer) | SceneEngine::TerrainCellRenderer | |
| TerrainCellRenderer(const TerrainRendererConfig &cfg, std::shared_ptr< ITerrainFormat > ioFormat, bool allowShortCircuitModification) (defined in SceneEngine::TerrainCellRenderer) | SceneEngine::TerrainCellRenderer | |
| TerrainCollapseContext (defined in SceneEngine::TerrainCellRenderer) | SceneEngine::TerrainCellRenderer | friend |
| TerrainRenderingContext (defined in SceneEngine::TerrainCellRenderer) | SceneEngine::TerrainCellRenderer | friend |
| TerrainSurfaceHeightsProvider (defined in SceneEngine::TerrainCellRenderer) | SceneEngine::TerrainCellRenderer | friend |
| UnloadCachedData() (defined in SceneEngine::TerrainCellRenderer) | SceneEngine::TerrainCellRenderer | |
| WriteQueuedNodes(TerrainRenderingContext &renderingContext, TerrainCollapseContext &collapseContext) (defined in SceneEngine::TerrainCellRenderer) | SceneEngine::TerrainCellRenderer | |
| ~TerrainCellRenderer() (defined in SceneEngine::TerrainCellRenderer) | SceneEngine::TerrainCellRenderer |
1.8.10