XLE
v0.02.0
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This is the complete list of members for SceneEngine::TerrainConfig, including all inherited members.
_cellCount (defined in SceneEngine::TerrainConfig) | SceneEngine::TerrainConfig | |
_cellsDirectory (defined in SceneEngine::TerrainConfig) | SceneEngine::TerrainConfig | |
_cellTreeDepth (defined in SceneEngine::TerrainConfig) | SceneEngine::TerrainConfig | protected |
_coverageLayers (defined in SceneEngine::TerrainConfig) | SceneEngine::TerrainConfig | protected |
_elementSpacing (defined in SceneEngine::TerrainConfig) | SceneEngine::TerrainConfig | protected |
_encodedGradientFlags (defined in SceneEngine::TerrainConfig) | SceneEngine::TerrainConfig | protected |
_nodeDimsInElements (defined in SceneEngine::TerrainConfig) | SceneEngine::TerrainConfig | protected |
_nodeOverlap (defined in SceneEngine::TerrainConfig) | SceneEngine::TerrainConfig | protected |
_sunPathAngle (defined in SceneEngine::TerrainConfig) | SceneEngine::TerrainConfig | protected |
AddCoverageLayer(const CoverageLayer &layer) (defined in SceneEngine::TerrainConfig) | SceneEngine::TerrainConfig | |
CellBasedToCoverage(TerrainCoverageId coverageId) const (defined in SceneEngine::TerrainConfig) | SceneEngine::TerrainConfig | |
CellDimensionsInNodes() const (defined in SceneEngine::TerrainConfig) | SceneEngine::TerrainConfig | |
CellTreeDepth() const (defined in SceneEngine::TerrainConfig) | SceneEngine::TerrainConfig | inline |
ElementSpacing() const (defined in SceneEngine::TerrainConfig) | SceneEngine::TerrainConfig | inline |
EncodedGradientFlags() const (defined in SceneEngine::TerrainConfig) | SceneEngine::TerrainConfig | inline |
GetCellFilename(::Assets::ResChar buffer[], unsigned cnt, UInt2 cellIndex, TerrainCoverageId id) const (defined in SceneEngine::TerrainConfig) | SceneEngine::TerrainConfig | |
GetCoverageLayer(unsigned index) const (defined in SceneEngine::TerrainConfig) | SceneEngine::TerrainConfig | |
GetCoverageLayerCount() const (defined in SceneEngine::TerrainConfig) | SceneEngine::TerrainConfig | |
GetUberSurfaceFilename(::Assets::ResChar buffer[], unsigned bufferCount, const ::Assets::ResChar directory[], TerrainCoverageId fileType) (defined in SceneEngine::TerrainConfig) | SceneEngine::TerrainConfig | static |
NodeDimensionsInElements() const (defined in SceneEngine::TerrainConfig) | SceneEngine::TerrainConfig | |
NodeOverlap() const (defined in SceneEngine::TerrainConfig) | SceneEngine::TerrainConfig | inline |
SunPathAngle() const (defined in SceneEngine::TerrainConfig) | SceneEngine::TerrainConfig | inline |
TerrainConfig(const ::Assets::ResChar cellsDirectory[], UInt2 cellCount, unsigned nodeDimsInElements=32u, unsigned cellTreeDepth=5u, unsigned nodeOverlap=2u, float elementSpacing=10.f, float sunPathAngle=0.f, bool encodedGradientFlags=false) (defined in SceneEngine::TerrainConfig) | SceneEngine::TerrainConfig | |
TerrainConfig(InputStreamFormatter< utf8 > &formatter, const ::Assets::DirectorySearchRules &searchRules) (defined in SceneEngine::TerrainConfig) | SceneEngine::TerrainConfig | |
TerrainConfig() (defined in SceneEngine::TerrainConfig) | SceneEngine::TerrainConfig | |
Write(OutputStreamFormatter &formatter) const (defined in SceneEngine::TerrainConfig) | SceneEngine::TerrainConfig |