XLE  v0.02.0
SceneEngine::TerrainConfig Member List

This is the complete list of members for SceneEngine::TerrainConfig, including all inherited members.

_cellCount (defined in SceneEngine::TerrainConfig)SceneEngine::TerrainConfig
_cellsDirectory (defined in SceneEngine::TerrainConfig)SceneEngine::TerrainConfig
_cellTreeDepth (defined in SceneEngine::TerrainConfig)SceneEngine::TerrainConfigprotected
_coverageLayers (defined in SceneEngine::TerrainConfig)SceneEngine::TerrainConfigprotected
_elementSpacing (defined in SceneEngine::TerrainConfig)SceneEngine::TerrainConfigprotected
_encodedGradientFlags (defined in SceneEngine::TerrainConfig)SceneEngine::TerrainConfigprotected
_nodeDimsInElements (defined in SceneEngine::TerrainConfig)SceneEngine::TerrainConfigprotected
_nodeOverlap (defined in SceneEngine::TerrainConfig)SceneEngine::TerrainConfigprotected
_sunPathAngle (defined in SceneEngine::TerrainConfig)SceneEngine::TerrainConfigprotected
AddCoverageLayer(const CoverageLayer &layer) (defined in SceneEngine::TerrainConfig)SceneEngine::TerrainConfig
CellBasedToCoverage(TerrainCoverageId coverageId) const (defined in SceneEngine::TerrainConfig)SceneEngine::TerrainConfig
CellDimensionsInNodes() const (defined in SceneEngine::TerrainConfig)SceneEngine::TerrainConfig
CellTreeDepth() const (defined in SceneEngine::TerrainConfig)SceneEngine::TerrainConfiginline
ElementSpacing() const (defined in SceneEngine::TerrainConfig)SceneEngine::TerrainConfiginline
EncodedGradientFlags() const (defined in SceneEngine::TerrainConfig)SceneEngine::TerrainConfiginline
GetCellFilename(::Assets::ResChar buffer[], unsigned cnt, UInt2 cellIndex, TerrainCoverageId id) const (defined in SceneEngine::TerrainConfig)SceneEngine::TerrainConfig
GetCoverageLayer(unsigned index) const (defined in SceneEngine::TerrainConfig)SceneEngine::TerrainConfig
GetCoverageLayerCount() const (defined in SceneEngine::TerrainConfig)SceneEngine::TerrainConfig
GetUberSurfaceFilename(::Assets::ResChar buffer[], unsigned bufferCount, const ::Assets::ResChar directory[], TerrainCoverageId fileType) (defined in SceneEngine::TerrainConfig)SceneEngine::TerrainConfigstatic
NodeDimensionsInElements() const (defined in SceneEngine::TerrainConfig)SceneEngine::TerrainConfig
NodeOverlap() const (defined in SceneEngine::TerrainConfig)SceneEngine::TerrainConfiginline
SunPathAngle() const (defined in SceneEngine::TerrainConfig)SceneEngine::TerrainConfiginline
TerrainConfig(const ::Assets::ResChar cellsDirectory[], UInt2 cellCount, unsigned nodeDimsInElements=32u, unsigned cellTreeDepth=5u, unsigned nodeOverlap=2u, float elementSpacing=10.f, float sunPathAngle=0.f, bool encodedGradientFlags=false) (defined in SceneEngine::TerrainConfig)SceneEngine::TerrainConfig
TerrainConfig(InputStreamFormatter< utf8 > &formatter, const ::Assets::DirectorySearchRules &searchRules) (defined in SceneEngine::TerrainConfig)SceneEngine::TerrainConfig
TerrainConfig() (defined in SceneEngine::TerrainConfig)SceneEngine::TerrainConfig
Write(OutputStreamFormatter &formatter) const (defined in SceneEngine::TerrainConfig)SceneEngine::TerrainConfig