XLE  v0.02.0
SceneEngine::TerrainManager Member List

This is the complete list of members for SceneEngine::TerrainManager, including all inherited members.

CalculateIntersections(IntersectionResult intersections[], unsigned maxIntersections, std::pair< Float3, Float3 > ray, RenderCore::Metal::DeviceContext *context, LightingParserContext &parserContext)SceneEngine::TerrainManager
FlushToDisk(ConsoleRig::IProgress *progress=nullptr)SceneEngine::TerrainManager
GetConfig() const (defined in SceneEngine::TerrainManager)SceneEngine::TerrainManager
GetCoords() const (defined in SceneEngine::TerrainManager)SceneEngine::TerrainManager
GetCoverageInterface(TerrainCoverageId id) (defined in SceneEngine::TerrainManager)SceneEngine::TerrainManager
GetFormat() const (defined in SceneEngine::TerrainManager)SceneEngine::TerrainManager
GetHeightsInterface() (defined in SceneEngine::TerrainManager)SceneEngine::TerrainManager
GetHeightsProvider() (defined in SceneEngine::TerrainManager)SceneEngine::TerrainManager
GetMaterialConfig() const (defined in SceneEngine::TerrainManager)SceneEngine::TerrainManager
Load(const TerrainConfig &cfg, UInt2 cellMin=UInt2(0, 0), UInt2 cellMax=UInt2(~0u,~0u), bool allowModification=false)SceneEngine::TerrainManager
LoadMaterial(const TerrainMaterialConfig &matCfg) (defined in SceneEngine::TerrainManager)SceneEngine::TerrainManager
LoadUberSurface(const ::Assets::ResChar uberSurfaceDir[]) (defined in SceneEngine::TerrainManager)SceneEngine::TerrainManager
operator=(const TerrainManager &)=delete (defined in SceneEngine::TerrainManager)SceneEngine::TerrainManager
Render(RenderCore::Metal::DeviceContext *context, LightingParserContext &parserContext, unsigned techniqueIndex) (defined in SceneEngine::TerrainManager)SceneEngine::TerrainManager
Reset()SceneEngine::TerrainManager
SetWorldSpaceOrigin(const Float3 &origin) (defined in SceneEngine::TerrainManager)SceneEngine::TerrainManager
TerrainManager(std::shared_ptr< ITerrainFormat > ioFormat) (defined in SceneEngine::TerrainManager)SceneEngine::TerrainManager
TerrainManager(const TerrainManager &)=delete (defined in SceneEngine::TerrainManager)SceneEngine::TerrainManager
~TerrainManager() (defined in SceneEngine::TerrainManager)SceneEngine::TerrainManager