XLE
v0.02.0
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This is the complete list of members for SceneEngine::TerrainManager, including all inherited members.
CalculateIntersections(IntersectionResult intersections[], unsigned maxIntersections, std::pair< Float3, Float3 > ray, RenderCore::Metal::DeviceContext *context, LightingParserContext &parserContext) | SceneEngine::TerrainManager | |
FlushToDisk(ConsoleRig::IProgress *progress=nullptr) | SceneEngine::TerrainManager | |
GetConfig() const (defined in SceneEngine::TerrainManager) | SceneEngine::TerrainManager | |
GetCoords() const (defined in SceneEngine::TerrainManager) | SceneEngine::TerrainManager | |
GetCoverageInterface(TerrainCoverageId id) (defined in SceneEngine::TerrainManager) | SceneEngine::TerrainManager | |
GetFormat() const (defined in SceneEngine::TerrainManager) | SceneEngine::TerrainManager | |
GetHeightsInterface() (defined in SceneEngine::TerrainManager) | SceneEngine::TerrainManager | |
GetHeightsProvider() (defined in SceneEngine::TerrainManager) | SceneEngine::TerrainManager | |
GetMaterialConfig() const (defined in SceneEngine::TerrainManager) | SceneEngine::TerrainManager | |
Load(const TerrainConfig &cfg, UInt2 cellMin=UInt2(0, 0), UInt2 cellMax=UInt2(~0u,~0u), bool allowModification=false) | SceneEngine::TerrainManager | |
LoadMaterial(const TerrainMaterialConfig &matCfg) (defined in SceneEngine::TerrainManager) | SceneEngine::TerrainManager | |
LoadUberSurface(const ::Assets::ResChar uberSurfaceDir[]) (defined in SceneEngine::TerrainManager) | SceneEngine::TerrainManager | |
operator=(const TerrainManager &)=delete (defined in SceneEngine::TerrainManager) | SceneEngine::TerrainManager | |
Render(RenderCore::Metal::DeviceContext *context, LightingParserContext &parserContext, unsigned techniqueIndex) (defined in SceneEngine::TerrainManager) | SceneEngine::TerrainManager | |
Reset() | SceneEngine::TerrainManager | |
SetWorldSpaceOrigin(const Float3 &origin) (defined in SceneEngine::TerrainManager) | SceneEngine::TerrainManager | |
TerrainManager(std::shared_ptr< ITerrainFormat > ioFormat) (defined in SceneEngine::TerrainManager) | SceneEngine::TerrainManager | |
TerrainManager(const TerrainManager &)=delete (defined in SceneEngine::TerrainManager) | SceneEngine::TerrainManager | |
~TerrainManager() (defined in SceneEngine::TerrainManager) | SceneEngine::TerrainManager |