XLE
v0.02.0
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This is the complete list of members for ShaderPatcher::Node, including all inherited members.
ArchiveName() const (defined in ShaderPatcher::Node) | ShaderPatcher::Node | inline |
GetType() const (defined in ShaderPatcher::Node) | ShaderPatcher::Node | inline |
Node(const std::string &archiveName, uint32 nodeId, Type::Enum type) (defined in ShaderPatcher::Node) | ShaderPatcher::Node | |
Node(Node &&moveFrom) (defined in ShaderPatcher::Node) | ShaderPatcher::Node | |
NodeId() const (defined in ShaderPatcher::Node) | ShaderPatcher::Node | inline |
operator=(Node &&moveFrom) never_throws (defined in ShaderPatcher::Node) | ShaderPatcher::Node | |
operator=(const Node &cloneFrom) (defined in ShaderPatcher::Node) | ShaderPatcher::Node |