XLE  v0.02.0
ShaderPatcher::NodeConnection Member List

This is the complete list of members for ShaderPatcher::NodeConnection, including all inherited members.

InputNodeId() const (defined in ShaderPatcher::NodeConnection)ShaderPatcher::NodeConnectioninline
InputParameterName() const (defined in ShaderPatcher::NodeConnection)ShaderPatcher::NodeConnectioninline
InputType() const (defined in ShaderPatcher::NodeConnection)ShaderPatcher::NodeConnectioninline
NodeConnection(uint32 outputNodeId, uint32 inputNodeId, const std::string &outputParameterName, const Type &outputType, const std::string &inputParameterName, const Type &inputType) (defined in ShaderPatcher::NodeConnection)ShaderPatcher::NodeConnection
NodeConnection(NodeConnection &&moveFrom) (defined in ShaderPatcher::NodeConnection)ShaderPatcher::NodeConnection
operator=(NodeConnection &&moveFrom) (defined in ShaderPatcher::NodeConnection)ShaderPatcher::NodeConnection
OutputNodeId() const (defined in ShaderPatcher::NodeConnection)ShaderPatcher::NodeConnectioninline
OutputParameterName() const (defined in ShaderPatcher::NodeConnection)ShaderPatcher::NodeConnectioninline
OutputType() const (defined in ShaderPatcher::NodeConnection)ShaderPatcher::NodeConnectioninline