XLE  v0.02.0
ShaderPatcher::NodeGraph Member List

This is the complete list of members for ShaderPatcher::NodeGraph, including all inherited members.

AddDefaultOutputs() (defined in ShaderPatcher::NodeGraph)ShaderPatcher::NodeGraph
GetName() const (defined in ShaderPatcher::NodeGraph)ShaderPatcher::NodeGraphinline
GetNode(uint32 nodeId) const (defined in ShaderPatcher::NodeGraph)ShaderPatcher::NodeGraph
GetNodeConnections() (defined in ShaderPatcher::NodeGraph)ShaderPatcher::NodeGraphinline
GetNodeConnections() const (defined in ShaderPatcher::NodeGraph)ShaderPatcher::NodeGraphinline
GetNodeConstantConnections() (defined in ShaderPatcher::NodeGraph)ShaderPatcher::NodeGraphinline
GetNodeConstantConnections() const (defined in ShaderPatcher::NodeGraph)ShaderPatcher::NodeGraphinline
GetNodes() (defined in ShaderPatcher::NodeGraph)ShaderPatcher::NodeGraphinline
GetNodes() const (defined in ShaderPatcher::NodeGraph)ShaderPatcher::NodeGraphinline
NodeGraph(const std::string &name=std::string()) (defined in ShaderPatcher::NodeGraph)ShaderPatcher::NodeGraph
NodeGraph(NodeGraph &&moveFrom) (defined in ShaderPatcher::NodeGraph)ShaderPatcher::NodeGraph
operator=(NodeGraph &&moveFrom) (defined in ShaderPatcher::NodeGraph)ShaderPatcher::NodeGraph
SetName(std::string newName) (defined in ShaderPatcher::NodeGraph)ShaderPatcher::NodeGraphinline
TrimForOutputs(const std::string outputs[], size_t outputCount) (defined in ShaderPatcher::NodeGraph)ShaderPatcher::NodeGraph
TrimForPreview(uint32 previewNode) (defined in ShaderPatcher::NodeGraph)ShaderPatcher::NodeGraph