XLE
v0.02.0
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This is the complete list of members for ToolsRig::CommonManipulator, including all inherited members.
_currentWorldSpaceTarget (defined in ToolsRig::CommonManipulator) | ToolsRig::CommonManipulator | protected |
_lastPerform (defined in ToolsRig::CommonManipulator) | ToolsRig::CommonManipulator | protected |
_lastRenderCount0 (defined in ToolsRig::CommonManipulator) | ToolsRig::CommonManipulator | protected |
_lastRenderCount1 (defined in ToolsRig::CommonManipulator) | ToolsRig::CommonManipulator | protected |
_mouseCoords (defined in ToolsRig::CommonManipulator) | ToolsRig::CommonManipulator | protected |
_size (defined in ToolsRig::CommonManipulator) | ToolsRig::CommonManipulator | protected |
_strength (defined in ToolsRig::CommonManipulator) | ToolsRig::CommonManipulator | protected |
_targetOnMouseDown (defined in ToolsRig::CommonManipulator) | ToolsRig::CommonManipulator | protected |
_terrainManager (defined in ToolsRig::TerrainManipulatorBase) | ToolsRig::TerrainManipulatorBase | protected |
CommonManipulator(std::shared_ptr< SceneEngine::TerrainManager > terrainManager) (defined in ToolsRig::CommonManipulator) | ToolsRig::CommonManipulator | |
FloatParameter typedef (defined in ToolsRig::IManipulator) | ToolsRig::IManipulator | |
GetBoolParameters() const =0 (defined in ToolsRig::IManipulator) | ToolsRig::IManipulator | pure virtual |
GetFloatParameters() const =0 (defined in ToolsRig::IManipulator) | ToolsRig::IManipulator | pure virtual |
GetIntParameters() const =0 (defined in ToolsRig::IManipulator) | ToolsRig::IManipulator | pure virtual |
GetName() const =0 (defined in ToolsRig::IManipulator) | ToolsRig::IManipulator | pure virtual |
GetStatusText() const (defined in ToolsRig::CommonManipulator) | ToolsRig::CommonManipulator | inlinevirtual |
IntParameter typedef (defined in ToolsRig::IManipulator) | ToolsRig::IManipulator | |
OnInputEvent(const RenderOverlays::DebuggingDisplay::InputSnapshot &evnt, const SceneEngine::IntersectionTestContext &hitTestContext, const SceneEngine::IntersectionTestScene &hitTestScene) (defined in ToolsRig::CommonManipulator) | ToolsRig::CommonManipulator | virtual |
PerformAction(RenderCore::IThreadContext &context, const Float3 &worldSpacePosition, float size, float strength)=0 (defined in ToolsRig::CommonManipulator) | ToolsRig::CommonManipulator | pure virtual |
Render(RenderCore::IThreadContext &context, SceneEngine::LightingParserContext &parserContext) (defined in ToolsRig::CommonManipulator) | ToolsRig::CommonManipulator | virtual |
SetActivationState(bool) (defined in ToolsRig::CommonManipulator) | ToolsRig::CommonManipulator | inlinevirtual |
TerrainManipulatorBase(std::shared_ptr< SceneEngine::TerrainManager > terrainManager) (defined in ToolsRig::TerrainManipulatorBase) | ToolsRig::TerrainManipulatorBase | protected |
TerrainToWorldSpace(const Float2 &input) const (defined in ToolsRig::TerrainManipulatorBase) | ToolsRig::TerrainManipulatorBase | protected |
WorldSpaceDistanceToTerrainCoords(float input) const (defined in ToolsRig::TerrainManipulatorBase) | ToolsRig::TerrainManipulatorBase | protected |
WorldSpaceToCoverage(unsigned layerId, const Float2 &input) const (defined in ToolsRig::TerrainManipulatorBase) | ToolsRig::TerrainManipulatorBase | protected |
WorldSpaceToCoverageDistance(unsigned layerId, float input) const (defined in ToolsRig::TerrainManipulatorBase) | ToolsRig::TerrainManipulatorBase | protected |
WorldSpaceToTerrain(const Float2 &input) const (defined in ToolsRig::TerrainManipulatorBase) | ToolsRig::TerrainManipulatorBase | protected |
~IManipulator() (defined in ToolsRig::IManipulator) | ToolsRig::IManipulator | virtual |