XLE  v0.02.0
BufferUploads::ResourceSource Member List

This is the complete list of members for BufferUploads::ResourceSource, including all inherited members.

_batchedIndexBuffers (defined in BufferUploads::ResourceSource)BufferUploads::ResourceSourceprotected
_delayedReleases (defined in BufferUploads::ResourceSource)BufferUploads::ResourceSourceprotected
_flushDelayedReleasesLock (defined in BufferUploads::ResourceSource)BufferUploads::ResourceSourceprotected
_flushThread (defined in BufferUploads::ResourceSource)BufferUploads::ResourceSourceprotected
_frameID (defined in BufferUploads::ResourceSource)BufferUploads::ResourceSourceprotected
_pooledGeometryBuffers (defined in BufferUploads::ResourceSource)BufferUploads::ResourceSourceprotected
_stagingBufferPool (defined in BufferUploads::ResourceSource)BufferUploads::ResourceSourceprotected
_underlyingDevice (defined in BufferUploads::ResourceSource)BufferUploads::ResourceSourceprotected
AdjustDescForReusableResource(const BufferDesc &input) (defined in BufferUploads::ResourceSource)BufferUploads::ResourceSourceprotected
CalculatePoolMetrics() const (defined in BufferUploads::ResourceSource)BufferUploads::ResourceSource
Create(const BufferDesc &desc, DataPacket *initialisationData=NULL, CreationOptions::BitField options=CreationOptions::AllowDeviceCreation) (defined in BufferUploads::ResourceSource)BufferUploads::ResourceSource
FlushDelayedReleases(unsigned gpuBarrierProgress=~unsigned(0x0), bool duringDestructor=false) (defined in BufferUploads::ResourceSource)BufferUploads::ResourceSource
GetBatchedResources() (defined in BufferUploads::ResourceSource)BufferUploads::ResourceSourceinline
GetQueueEvents(XlHandle waitEvents[], unsigned &waitEventsCount) (defined in BufferUploads::ResourceSource)BufferUploads::ResourceSource
IsBatchedResource(const ResourceLocator &locator, const BufferDesc &desc) (defined in BufferUploads::ResourceSource)BufferUploads::ResourceSource
MarkBarrier(unsigned barrierID) (defined in BufferUploads::ResourceSource)BufferUploads::ResourceSource
OnLostDevice() (defined in BufferUploads::ResourceSource)BufferUploads::ResourceSource
ResourceSource(RenderCore::IDevice *device) (defined in BufferUploads::ResourceSource)BufferUploads::ResourceSource
Tick(ThreadContext &context, IManager::EventListID processedEventList, bool &deviceCreation) (defined in BufferUploads::ResourceSource)BufferUploads::ResourceSource
UseBatching(const BufferDesc &input) (defined in BufferUploads::ResourceSource)BufferUploads::ResourceSourceinlineprotected
UsePooling(const BufferDesc &input) (defined in BufferUploads::ResourceSource)BufferUploads::ResourceSourceinlineprotected
Validate(const ResourceLocator &locator) (defined in BufferUploads::ResourceSource)BufferUploads::ResourceSource
WillBeBatched(const BufferDesc &desc) (defined in BufferUploads::ResourceSource)BufferUploads::ResourceSource
~ResourceSource() (defined in BufferUploads::ResourceSource)BufferUploads::ResourceSource