XLE
v0.02.0
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This is the complete list of members for RenderOverlays::ImmediateOverlayContext, including all inherited members.
CaptureState() (defined in RenderOverlays::ImmediateOverlayContext) | RenderOverlays::ImmediateOverlayContext | virtual |
DrawLine(ProjectionMode::Enum proj, const Float3 &v0, const ColorB &colV0, const Float3 &v1, const ColorB &colV1, float thickness) (defined in RenderOverlays::ImmediateOverlayContext) | RenderOverlays::ImmediateOverlayContext | virtual |
DrawLines(ProjectionMode::Enum proj, const Float3 v[], uint32 numPoints, const ColorB &col, float thickness) (defined in RenderOverlays::ImmediateOverlayContext) | RenderOverlays::ImmediateOverlayContext | virtual |
DrawLines(ProjectionMode::Enum proj, const Float3 v[], uint32 numPoints, const ColorB col[], float thickness) (defined in RenderOverlays::ImmediateOverlayContext) | RenderOverlays::ImmediateOverlayContext | virtual |
DrawPoint(ProjectionMode::Enum proj, const Float3 &v, const ColorB &col, uint8 size) (defined in RenderOverlays::ImmediateOverlayContext) | RenderOverlays::ImmediateOverlayContext | virtual |
DrawPoints(ProjectionMode::Enum proj, const Float3 v[], uint32 numPoints, const ColorB &col, uint8 size) (defined in RenderOverlays::ImmediateOverlayContext) | RenderOverlays::ImmediateOverlayContext | virtual |
DrawPoints(ProjectionMode::Enum proj, const Float3 v[], uint32 numPoints, const ColorB col[], uint8 size) (defined in RenderOverlays::ImmediateOverlayContext) | RenderOverlays::ImmediateOverlayContext | virtual |
DrawQuad(ProjectionMode::Enum proj, const Float3 &mins, const Float3 &maxs, ColorB color0, ColorB color1, const Float2 &minTex0, const Float2 &maxTex0, const Float2 &minTex1, const Float2 &maxTex1, const std::string &pixelShader) (defined in RenderOverlays::ImmediateOverlayContext) | RenderOverlays::ImmediateOverlayContext | virtual |
DrawQuad(ProjectionMode::Enum proj, const Float3 &mins, const Float3 &maxs, ColorB color, const std::string &pixelShader) (defined in RenderOverlays::ImmediateOverlayContext) | RenderOverlays::ImmediateOverlayContext | virtual |
DrawText(const std::tuple< Float3, Float3 > &quad, TextStyle *textStyle, ColorB col, TextAlignment::Enum alignment, const char text[], va_list args) (defined in RenderOverlays::ImmediateOverlayContext) | RenderOverlays::ImmediateOverlayContext | virtual |
DrawTexturedQuad(ProjectionMode::Enum proj, const Float3 &mins, const Float3 &maxs, const std::string &texture, ColorB color, const Float2 &minTex0, const Float2 &maxTex0) (defined in RenderOverlays::ImmediateOverlayContext) | RenderOverlays::ImmediateOverlayContext | virtual |
DrawTriangle(ProjectionMode::Enum proj, const Float3 &v0, const ColorB &colV0, const Float3 &v1, const ColorB &colV1, const Float3 &v2, const ColorB &colV2) (defined in RenderOverlays::ImmediateOverlayContext) | RenderOverlays::ImmediateOverlayContext | virtual |
DrawTriangles(ProjectionMode::Enum proj, const Float3 v[], uint32 numPoints, const ColorB &col) (defined in RenderOverlays::ImmediateOverlayContext) | RenderOverlays::ImmediateOverlayContext | virtual |
DrawTriangles(ProjectionMode::Enum proj, const Float3 v[], uint32 numPoints, const ColorB col[]) (defined in RenderOverlays::ImmediateOverlayContext) | RenderOverlays::ImmediateOverlayContext | virtual |
GetDeviceContext() (defined in RenderOverlays::ImmediateOverlayContext) | RenderOverlays::ImmediateOverlayContext | virtual |
GetGlobalUniformsStream() const (defined in RenderOverlays::ImmediateOverlayContext) | RenderOverlays::ImmediateOverlayContext | virtual |
GetProjectionDesc() const (defined in RenderOverlays::ImmediateOverlayContext) | RenderOverlays::ImmediateOverlayContext | virtual |
ImmediateOverlayContext(RenderCore::IThreadContext *threadContext, const RenderCore::Techniques::ProjectionDesc &projDesc=RenderCore::Techniques::ProjectionDesc()) (defined in RenderOverlays::ImmediateOverlayContext) | RenderOverlays::ImmediateOverlayContext | |
ReleaseState() (defined in RenderOverlays::ImmediateOverlayContext) | RenderOverlays::ImmediateOverlayContext | virtual |
SetState(const OverlayState &state) (defined in RenderOverlays::ImmediateOverlayContext) | RenderOverlays::ImmediateOverlayContext | virtual |
StringWidth(float scale, TextStyle *textStyle, const char text[], va_list args) (defined in RenderOverlays::ImmediateOverlayContext) | RenderOverlays::ImmediateOverlayContext | virtual |
TextHeight(TextStyle *textStyle) (defined in RenderOverlays::ImmediateOverlayContext) | RenderOverlays::ImmediateOverlayContext | virtual |
~ImmediateOverlayContext() (defined in RenderOverlays::ImmediateOverlayContext) | RenderOverlays::ImmediateOverlayContext | |
~IOverlayContext() (defined in RenderOverlays::IOverlayContext) | RenderOverlays::IOverlayContext |