XLE  v0.02.0
SceneEngine::LightingResolveShaders::Desc Member List

This is the complete list of members for SceneEngine::LightingResolveShaders::Desc, including all inherited members.

_debugging (defined in SceneEngine::LightingResolveShaders::Desc)SceneEngine::LightingResolveShaders::Desc
_flipDirection (defined in SceneEngine::LightingResolveShaders::Desc)SceneEngine::LightingResolveShaders::Desc
_gbufferType (defined in SceneEngine::LightingResolveShaders::Desc)SceneEngine::LightingResolveShaders::Desc
_msaaSampleCount (defined in SceneEngine::LightingResolveShaders::Desc)SceneEngine::LightingResolveShaders::Desc
_msaaSamplers (defined in SceneEngine::LightingResolveShaders::Desc)SceneEngine::LightingResolveShaders::Desc
Desc(unsigned gbufferType, unsigned msaaSampleCount, bool msaaSamplers, bool flipDirection, bool debugging) (defined in SceneEngine::LightingResolveShaders::Desc)SceneEngine::LightingResolveShaders::Descinline