XLE
v0.02.0
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This is the complete list of members for SceneEngine::LightingResolveShaders::Desc, including all inherited members.
_debugging (defined in SceneEngine::LightingResolveShaders::Desc) | SceneEngine::LightingResolveShaders::Desc | |
_flipDirection (defined in SceneEngine::LightingResolveShaders::Desc) | SceneEngine::LightingResolveShaders::Desc | |
_gbufferType (defined in SceneEngine::LightingResolveShaders::Desc) | SceneEngine::LightingResolveShaders::Desc | |
_msaaSampleCount (defined in SceneEngine::LightingResolveShaders::Desc) | SceneEngine::LightingResolveShaders::Desc | |
_msaaSamplers (defined in SceneEngine::LightingResolveShaders::Desc) | SceneEngine::LightingResolveShaders::Desc | |
Desc(unsigned gbufferType, unsigned msaaSampleCount, bool msaaSamplers, bool flipDirection, bool debugging) (defined in SceneEngine::LightingResolveShaders::Desc) | SceneEngine::LightingResolveShaders::Desc | inline |