XLE  v0.02.0
SceneEngine::ShallowWaterSim Member List

This is the complete list of members for SceneEngine::ShallowWaterSim, including all inherited members.

_activeSimulationElements (defined in SceneEngine::ShallowWaterSim)SceneEngine::ShallowWaterSimprotected
_gridDimension (defined in SceneEngine::ShallowWaterSim)SceneEngine::ShallowWaterSimprotected
_lookupTable (defined in SceneEngine::ShallowWaterSim)SceneEngine::ShallowWaterSimprotected
_lookupTableSRV (defined in SceneEngine::ShallowWaterSim)SceneEngine::ShallowWaterSimprotected
_lookupTableUAV (defined in SceneEngine::ShallowWaterSim)SceneEngine::ShallowWaterSimprotected
_poolOfUnallocatedArrayIndices (defined in SceneEngine::ShallowWaterSim)SceneEngine::ShallowWaterSimprotected
_simulatingGridsCount (defined in SceneEngine::ShallowWaterSim)SceneEngine::ShallowWaterSimprotected
_simulationGrid (defined in SceneEngine::ShallowWaterSim)SceneEngine::ShallowWaterSimprotected
_usePipeModel (defined in SceneEngine::ShallowWaterSim)SceneEngine::ShallowWaterSimprotected
BeginElements(const SimulationContext &context, const Int2 *newElementsBegin, const Int2 *newElementsEnd) (defined in SceneEngine::ShallowWaterSim)SceneEngine::ShallowWaterSim
BindForErosionSimulation(MetalContext &context, unsigned bufferCounter) (defined in SceneEngine::ShallowWaterSim)SceneEngine::ShallowWaterSim
BindForOceanRender(MetalContext &context, unsigned bufferCounter) (defined in SceneEngine::ShallowWaterSim)SceneEngine::ShallowWaterSim
BuildCellConstants(Int2 gridCoords) (defined in SceneEngine::ShallowWaterSim)SceneEngine::ShallowWaterSim
ExecuteInternalSimulation(const SimulationContext &context, const SimSettings &settings, unsigned bufferCounter) (defined in SceneEngine::ShallowWaterSim)SceneEngine::ShallowWaterSim
ExecuteSim(const SimulationContext &context, LightingParserContext &parserContext, const SimSettings &settings, unsigned bufferCounter, const Int2 *validGridBegin=nullptr, const Int2 *validGridEnd=nullptr) (defined in SceneEngine::ShallowWaterSim)SceneEngine::ShallowWaterSim
FindActiveGrid(Int2 gridCoords) (defined in SceneEngine::ShallowWaterSim)SceneEngine::ShallowWaterSim
GetGridDimension() const (defined in SceneEngine::ShallowWaterSim)SceneEngine::ShallowWaterSiminline
IsActive() const (defined in SceneEngine::ShallowWaterSim)SceneEngine::ShallowWaterSiminline
MetalContext typedef (defined in SceneEngine::ShallowWaterSim)SceneEngine::ShallowWaterSim
RenderVelocities(MetalContext &context, LightingParserContext &parserContext, const DeepOceanSimSettings &oceanSettings, float gridPhysicalDimension, Float2 offset, unsigned bufferCounter, BorderMode::Enum borderMode, bool showErosion) (defined in SceneEngine::ShallowWaterSim)SceneEngine::ShallowWaterSim
RenderWireframe(MetalContext &context, LightingParserContext &parserContext, const DeepOceanSimSettings &oceanSettings, float gridPhysicalDimension, Float2 offset, unsigned bufferCounter, BorderMode::Enum borderMode) (defined in SceneEngine::ShallowWaterSim)SceneEngine::ShallowWaterSim
ResLocator typedef (defined in SceneEngine::ShallowWaterSim)SceneEngine::ShallowWaterSimprotected
ShallowWaterSim(const Desc &desc) (defined in SceneEngine::ShallowWaterSim)SceneEngine::ShallowWaterSim
SRV typedef (defined in SceneEngine::ShallowWaterSim)SceneEngine::ShallowWaterSim
UAV typedef (defined in SceneEngine::ShallowWaterSim)SceneEngine::ShallowWaterSim
UnbindForOceanRender(MetalContext &metalContext) (defined in SceneEngine::ShallowWaterSim)SceneEngine::ShallowWaterSim
~ShallowWaterSim() (defined in SceneEngine::ShallowWaterSim)SceneEngine::ShallowWaterSim