XLE  v0.02.0
SceneEngine::TerrainRenderingContext Member List

This is the complete list of members for SceneEngine::TerrainRenderingContext, including all inherited members.

_coverageFmts (defined in SceneEngine::TerrainRenderingContext)SceneEngine::TerrainRenderingContext
_coverageLayerCount (defined in SceneEngine::TerrainRenderingContext)SceneEngine::TerrainRenderingContext
_coverageLayerIds (defined in SceneEngine::TerrainRenderingContext)SceneEngine::TerrainRenderingContext
_currentViewport (defined in SceneEngine::TerrainRenderingContext)SceneEngine::TerrainRenderingContext
_dynamicTessellation (defined in SceneEngine::TerrainRenderingContext)SceneEngine::TerrainRenderingContext
_encodedGradientFlags (defined in SceneEngine::TerrainRenderingContext)SceneEngine::TerrainRenderingContext
_indexDrawCount (defined in SceneEngine::TerrainRenderingContext)SceneEngine::TerrainRenderingContext
_localTransformConstantsBuffer (defined in SceneEngine::TerrainRenderingContext)SceneEngine::TerrainRenderingContext
_queuedNodes (defined in SceneEngine::TerrainRenderingContext)SceneEngine::TerrainRenderingContextstatic
_tileConstantsBuffer (defined in SceneEngine::TerrainRenderingContext)SceneEngine::TerrainRenderingContext
EnterState(RenderCore::Metal::DeviceContext *context, LightingParserContext &parserContext, const TerrainMaterialTextures &materials, UInt2 elementSize, Mode mode=Mode_Normal) (defined in SceneEngine::TerrainRenderingContext)SceneEngine::TerrainRenderingContext
ExitState(RenderCore::Metal::DeviceContext *context, LightingParserContext &parserContext) (defined in SceneEngine::TerrainRenderingContext)SceneEngine::TerrainRenderingContext
Mode enum name (defined in SceneEngine::TerrainRenderingContext)SceneEngine::TerrainRenderingContext
Mode_Normal enum value (defined in SceneEngine::TerrainRenderingContext)SceneEngine::TerrainRenderingContext
Mode_RayTest enum value (defined in SceneEngine::TerrainRenderingContext)SceneEngine::TerrainRenderingContext
Mode_VegetationPrepare enum value (defined in SceneEngine::TerrainRenderingContext)SceneEngine::TerrainRenderingContext
TerrainRenderingContext(const TerrainCoverageId *coverageLayers, const CoverageFormat *coverageFmts, unsigned coverageLayerCount, bool encodedGradientFlags) (defined in SceneEngine::TerrainRenderingContext)SceneEngine::TerrainRenderingContext